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Game Design - Doomsday Agent: C3

Chan Chi Chung, Yeung Wing Yan, Au Chi Wing
Industry, Innovation and Infrastructure

About Our Game Design Project 

Using the latest Unreal Engine 5, we create a new game with different effect blueprints. With a smarter AI system and the latest ray tracing, the motion system of Unreal Engine 5 is optimized. Taking advantage of the new technology, we create an infinite mowing mode with a sense of layering in which the NPC will continue to evolve over time, increasing the difficulty and the challenge as well as level of entertainment.

About the Game 

There is an outbreak of zombie virus outbreak in the future (2050s). It spreads across the globe. The government entrusts the characters to fight against the zombies and evil societies. The character will take the only flight to “City Spirit” to save the city. The mission of the character is to find the serum to restitute the city.